Rescue Havendol
Once a hopeful startup settlement, Havendol now lies on the brink of disaster. Located in a quiet valley between two ancient kingdoms, it was meant to be a bustling crossroads for trade, culture, and progress. But now, barely six months after its founding, it struggles to stay alive. With a population of only forty — most of them settlers, merchants, and a handful of adventurers — the town’s dream of growth feels fragile at best.
Something is stirring.
Raids strike once a week, each one more brutal than the last. Livestock vanishes overnight, and trade routes are cut off, leaving the settlement isolated. Guards, who once patrolled the surrounding woods, are now found slain, their bodies left in strange positions that defy explanation. At first, the people assumed it was the work of simple bandits. But as the attacks become more organized, they begin to wonder: is this the work of a calculating saboteur, or something more primal?
The tension in Havendol is palpable. Fear seeps into the daily lives of the people, and even the air smells different — heavier, thicker, as if something is watching from the shadows. Whispers have begun to spread: the raids are too precise to be random, and there are rumors of glowing eyes seen deep in the woods, strange shapes moving among the trees.
The chief overseer, Mayor Tessa—once a charismatic leader full of hope—now spends most of her time locked away in her office, unable to meet the eyes of the settlers. Once eager to take charge of the town’s growth, she now struggles to hold it all together. The weight of responsibility is taking its toll. She is burned out, overwhelmed, and afraid to make the wrong call. Her leadership, once steady, is beginning to crack under the pressure, and the townsfolk are starting to notice.
As part of a team sent to investigate, you’ve been chosen because you have friends or family in Havendol who’ve specifically requested your help. For those of you from outside, this is more than just another mission — this is about protecting what little life has begun to grow in this tiny settlement. The town’s future rests on your shoulders, and there’s no one left to turn to.
Your job? To uncover the source of the attacks, and, if possible, defend the settlement from whatever dark force is lurking nearby. The town is too small to afford much defense, and with the settlers growing more nervous with each passing day, the mystery must be solved soon, or Havendol may be lost forever.
The clues are few, but they lead to unsettling places. The townsfolk are tight-lipped, and no one can agree on what’s really happening. Some speak of ancient curses, others of supernatural beasts. As you dig deeper, it becomes clear that nothing is as it seems. The attacks don’t just threaten the settlement — they threaten the fragile alliances between the few who have survived here.
Will you uncover the truth behind these raids before the town falls into chaos? The clock is ticking, and with each passing day, the tension builds. In the end, you may not just be saving a town… you may be preventing something far more dangerous than anyone expected.Â
Experience: low – expert
Classes best suited: paladin, cleric, monk, fighter
Level: 4 – 6
Theme: heroes tale, multiple endings, dark twist
Triggers: abduction, murder, possible high pressure
